Deep in the notes at the back of philosopher Daniel Dennett's 2006 book Breaking the Spell, there's a funny little story:
John Searle once told me about a conversation he had with the late Michel Foucault: "Michel, you're so clear in conversation; why is your written work so obscure?" To which Foucault replied, "That's because, in order to be taken seriously by French philosophers, twenty-five percent of what you write has to be impenetrable nonsense." I have coined a term for this tactic, in honour of Foucault's candor: eumerdification.
The word is much nicer in French, since in English it would be something like shittifying. So here's the definition:
I love that. I suspect there's some eumerdification in this article I reformatted several years ago.
Labels: editing, education, humour, work, writing
This month, February 2010, marks three fricking years since I first went on disability leave for cancer treatment. (And, incidentally, since we got our Nintendo Wii.) This got me thinking about all the jobs I've had in my life, starting back when I was still in high school.
It turns out that I've worked for 13 organizations, if you include my own company when I was freelancing. I did not enjoy every job, but each taught me something:
Year(s) | Job | Lesson |
---|---|---|
1985? | Graveyard-shift self-serve gas station attendant | Don't be a graveyard-shift self-serve gas station attendant. Also, burnt coffee smells really bad. |
1988 | Park naturalist | Science is fun, five-year-olds aren't patient, but summer jobs are a great place to meet your future wife. Also, avoid flipping your canoe. |
1989 | Science centre floor staff | Science is fun, but you'll spend most of your time telling people where the bathrooms are. |
1990 | Student handbook editor | Choose your fonts carefully, and people never get things in on deadline. |
1991 | Student society admin assistant | It's a long way to pick up your printouts across campus when you type them on a mainframe computer. |
1991 | English conversation coach | Japanese girls definitely interested in learning English; Japanese boys (who smoke like chimneys), not so much. |
1992–1994 | Student issues researcher | Creating your own job is great, but it sure would be nice to have an office with a window. |
1994–1995 | Full-time rock 'n' roll drummer | Playing live music onstage is often awesome. Everything offstage, however, usually sucks. |
1995–1996 | Magazine advertising assistant | No matter how nice your co-workers, a bad boss can ruin the whole experience. |
1996–2001 | Various software company jobs, from developers' assistant to webmaster | Even if you know almost nothing about how to do it, when someone asks you if you want to run a website, it's still worthwhile to say "sure!" |
2001–2003 | Freelance technical writer and editor | The paperwork to run your own business is immensely boring. |
2001–2003 | Semi–full-time rock 'n' roll drummer | Rock is more fun when you mostly stay in town and get paid better. |
2003–2007 | Communications Manager, Navarik | Working with friends can be a good thing, especially when they have good ideas. Oh, and a decent extended-health plan is really, really important. |
In the late '80s, I also helped my friend Chris install alarm systems in people's homes and businesses, but while I got some money from it, it wasn't quite a job in the same way. It was more like when I helped him repair cars and resell them around the same time. Though in those cases, I did learn that I dislike crawling around in fibreglass-filled attics running wires, and that I'm not too fond of all the grease, gunk, and rust involved in auto work either.
Labels: anniversary, band, cancer, editing, ego, memories, navarik, neurotics, nintendo, wii, work, writing
Years ago, I regularly read the Red Rock Eater News Service, a mailing list run by Phil Agre, then a professor at UCLA. He was smart and opinionated, and his enthusiasm for cheap-but-good fineline pens helped me during my days as a full-time editor.
I found out today that he has been missing since sometime in late 2008 or early 2009, which is particularly worrisome because of his bipolar disorder. I did not know him at all, but his disappearance is strange, especially because it hadn't been at all publicized until three months ago. It seems he had been behaving erratically before his disappearance.
I've known a few people who have vanished in a similar fashion, and those cases did not end well. I hope things are different in Agre's case.
Labels: editing, memories, mentalhealth, web
This is a re-post of the guest entry I wrote for Raul's Blogathon on Saturday.
Here's a story. Two years ago this week, I weighed 145 pounds, about 70 pounds less than I do now. I looked like I'd been in a PoW camp, pale and skeletal. I'd just left St. Paul's Hospital, where I'd been for close to a month after major cancer surgery and an intestinal blockage.
By October I'd gained back 30 of those pounds. Within a year I'd taken a bunch more chemotherapy, lost my hair and grown it back, and had terrible chemo-induced acne. A year after that, the cancer is still here, but I'm fighting it, and I feel pretty good. End of story, for now.
We all grow up making stories—when we're kids, we call it playing, whether it's using an infant mobile or a video camera. And our stories are best when we make them for others, or with them. Unfortunately, many of us become unused to playing, thinking it childish. We grow up terrified of giving speeches, or we write our thoughts only in diaries instead of for reading. We become shy.
For whatever reason, that didn't happen to me. I've been passionate about many things in my 40 years—computers, photography, public speaking, music, making websites, writing and language, science and space, commuting by bicycle, building a life with my wife and family—but when I took at them all, each one is really about making stories for others. Or, as my wife succinctly pointed out, about showing off. I'll admit to that.
Some examples, in no real order:
I've done many of these things for no money (and some for lots of money), but for almost all of them, I wanted other people to know.
Okay, yes, I wanted to show off. Is that healthy?
For me, on balance, I think so. Whether for my jobs or my hobbies, being a ham and wanting others to see and appreciate what I do prods me to make those stories good, and useful. Humans are natural tellers of stories, and we enjoy anything presented in a story-like way. So I've tried to make all of those things in the form of a story. Whether a discussion of evolutionary biology, a fun rockabilly instrumental, a bunch of rants about PowerPoint, or a pretty photograph (or yes, even the instruction manual to install a wireless cellular modem in a police car), I want it to generate a story in your mind.
Stories don't always have an obvious structure. They don't necessarily go in predictable directions, or have a moral or meaning. I certainly didn't see it coming when all this cancer stuff from the past two and a half years happened. But I've been able to make it a story that other people can read, understand, and maybe find helpful. So too with my other passions.
So whatever you're trying to do, whatever hobby or job or habit you have, if you want to share it with others, try to craft it like a story—short or long, visual or auditory, but something that flows. Show it off. That, it seems, is what I like to do.
Derek K. Miller is a writer, editor, web guy, drummer, photographer, and dad. Not in that order. He's been blogging at penmachine.com since 2000, and has been on medical leave from his position as Communications Manager at Navarik Corp. since 2007. His wife and two daughters have put up with his show-offishness way longer than that.
Labels: band, blog, cancer, charity, editing, friends, music, photography, vancouver, writing
I co-host Inside Home Recording, a long-running audio podcast about recording music and other stuff in your home or project studio. Earlier this year we launched InsideHomeRecording.tv, a companion video podcast that offers short tutorials on the same subject. I just put together my first episode, which shows the process I use for my wife's podcast, Lip Gloss and Laptops, to get good sound reasonably efficiently and cheaply:
You can download IHR TV #3 (H.264 video) or watch it at Blip.tv, Vimeo, and Viddler. A shorter version is also on Revver, YouTube, MySpace, and Facebook. You can receive IHR and IHR TV updates at twitter.com/ihr. And you can subscribe to either the original IHR audio show or to IHR TV.
Let me tell you, though, video is hard. I constructed this episode using a combination of Final Cut Express (to import high-definition video from our AVCHD camcorder) and iMovie '06—which is an old version of that program—for editing. There was lots of importing and exporting, syncing and chopping up and reassembling, and general mucking around with stuff to get it to something I liked.
The reason I undertook such a convoluted process is that Final Cut Express is a big, hairy, complicated program. It does more than I need, and is nearly impossible to sit down and figure out by using it, while the "re-imagined" new iMovie '08 is too simple, designed with a minimalist set of features for absolute video beginners, which even I am not. But iMovie '06 is the perfect mix for me. Even so, it took hours and hours to put the episode together.
My next one will come together faster, because I've figured out some stuff, but I have a new respect for people who make videos, TV shows, and movies for a living—especially editors.
Labels: audio, editing, insidehomerecording, lipglossandlaptops, podcast, video
This compilation of obsessive fan supercuts is officially awesome. Here's my favourite so far, but I haven't watched them all yet. Or maybe it's this one.
Labels: editing, film, geekery, movie